Decimation Demo Patch v0.25.11 - Notes


DECIMATION DEMO v0.25.11 PATCH NOTES: 

October 19, 2025

GAMEPLAY BALANCE

Hero Progression Experience Balancing - Reduced XP requirements for levels 1-10, making early progression smoother. 

Hero Level-Up Feedback - Added notification message when hero gains a level to clearly indicate what just happened for new players.

COMBAT PACING

Wave Timing Adjustments - Increased the time between waves in Levels 3 and 4 to allow players more time for strategic planning for these levels. 

Enemy Speeder Explosion Bug - There was a mismatch between the Speeder explosion radius and its visual indicator, causing Heroes to get damaged even when they’re outside the visual indicator. This has been fixed.

USER INTERFACE & CONTROLS

Hotkey Restrictions - Pause and Escape keys are now properly disabled during Circuit Effect selection and when the Hero Stats panel is active during battle, to prevent accidental un-pausing of the game when these panels are active.

Hero Movement Stability - Hero no longer moves when the player right-clicks to close the Build/Modify Turret menu. Preventing unwanted Hero movement, when all the player wanted was to close the build/modify menu.

Hotkey Bug Fixed - Resolved issue causing controls to lock after the player visits the Staging Area screen. 

VISUAL ENHANCEMENTS

Orb Visibility - Skill and Repair orbs now feature larger, more active particle effects for better visibility during battle

Hero Experience Display - Fixed a UI bug in the Hero Stats panel where the displayed experience isn’t synced up to the actual experience that the Hero has during a battle. 

TUTORIAL 

Effect Orb Clarification - Level 2 tutorial now explains to new players that unlike Skill and Repair orbs, Effect orbs do not expire, and will remain in battle until the player is able to collect them. Minimizing unnecessary game stress.

Files

Decimation_Demo_v02511Setup.exe 464 MB
29 days ago

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